Showing posts with label z|insane. Show all posts
Showing posts with label z|insane. Show all posts
Friday, January 14, 2011
Tuesday, January 4, 2011
Black Library Podcast Interview
40K Radio interviewed Vincent Rospond which I believe is Black Library's North. American Sales Manager in the Dec 16 episode. Interesting stuff about the Horus Heresy and how it was planned as just six novels. Check it out.
Monday, December 13, 2010
Modular Baneblade
Foreword
Hi there, Z|insane giving you a How To make a Modular Baneblade! Now this isn't my model this is my thirteen year old brothers for Apocalypse Space Marine army, I play Tau so I will do my best to get the proper names on the parts if I get any wrong let me know I'll fix it. Also I used all 1/8" by 1/32" magnets but for the cannon I recommend something bigger. The magnet works but I would prefer something a bit more beefy personally. I am also using magnet to magnet contact on this as I like the feel better but you could use a strip of ferrous metal that the magnets can attach to.
Hi there, Z|insane giving you a How To make a Modular Baneblade! Now this isn't my model this is my thirteen year old brothers for Apocalypse Space Marine army, I play Tau so I will do my best to get the proper names on the parts if I get any wrong let me know I'll fix it. Also I used all 1/8" by 1/32" magnets but for the cannon I recommend something bigger. The magnet works but I would prefer something a bit more beefy personally. I am also using magnet to magnet contact on this as I like the feel better but you could use a strip of ferrous metal that the magnets can attach to.
400 Point Tau Combat Patrol
The Adepticon Rules:
Armies will consist of 400 points or less, and must conform to the following Force Organization restrictions:
⇒ 0-1 HQ
⇒ 1-3 Troops (you MUST bring at least one Troop choice)
⇒ 0-1 Elite
⇒ 0-1 Fast Attack
⇒ 0-1 Heavy Support
⇒ 0-1 ‘Swing Slot’ (this maybe be used to field one additional Troops, Elite, Fast Attack OR Heavy Support choice)
• Armies are not required to take mandatory unit choices. All other unit restrictions (i.e. 0-1) apply.
• You may spend remaining points on units from anywhere in the Codex.
• With the exception of Troops and models with the Swarm Universal Special Rule, No model can have more than 2 Wounds.
• Psykers may be used, but may NOT use any power requiring a psychic test.
• No model may have a 2+ or a 2+ invulnerable save.
• No monstrous creatures.
• No Special/Unique/Named Characters are allowed in the Warhammer 40K Combat Patrol event.
• Aside from Troops choices and dedicated Transports, only vehicles with a maximum of 11 in any armor facing may be taken. Dedicated transports and troops may have a maximum armor facing of 12. Vehicle Squadrons and Artillery units at permitted provided every unit within the unit individually would be permitted.
The List:
400 Pts - Tau Empire Roster
Troops: Kroot Carnivore Squad (100 pts)
10 Kroot Carnivore Squad
5 Kroot Hounds
Elite: Crisis Battlesuit (150 pts)
3 Crisis Battlesuits(Burst Cannon; Missile Pod; Multi-Tracker)
Elite: Crisis Battlesuit (150 pts)
3 Crisis Battlesuits(Burst Cannon; Missile Pod; Multi-Tracker)
Total Roster Cost: 400
Reasoning/Related Articles:
Taking Firestorms instead of Fireknives saves 36 points allowing me to get another suit in plus Kroot hounds, while really not affecting my the effectiveness of my army since there won't be any crazy terminators. See here for math.
Adepticon Rules
Comments/Critique anyone??
Armies will consist of 400 points or less, and must conform to the following Force Organization restrictions:
⇒ 0-1 HQ
⇒ 1-3 Troops (you MUST bring at least one Troop choice)
⇒ 0-1 Elite
⇒ 0-1 Fast Attack
⇒ 0-1 Heavy Support
⇒ 0-1 ‘Swing Slot’ (this maybe be used to field one additional Troops, Elite, Fast Attack OR Heavy Support choice)
• Armies are not required to take mandatory unit choices. All other unit restrictions (i.e. 0-1) apply.
• You may spend remaining points on units from anywhere in the Codex.
• With the exception of Troops and models with the Swarm Universal Special Rule, No model can have more than 2 Wounds.
• Psykers may be used, but may NOT use any power requiring a psychic test.
• No model may have a 2+ or a 2+ invulnerable save.
• No monstrous creatures.
• No Special/Unique/Named Characters are allowed in the Warhammer 40K Combat Patrol event.
• Aside from Troops choices and dedicated Transports, only vehicles with a maximum of 11 in any armor facing may be taken. Dedicated transports and troops may have a maximum armor facing of 12. Vehicle Squadrons and Artillery units at permitted provided every unit within the unit individually would be permitted.
The List:
400 Pts - Tau Empire Roster
Troops: Kroot Carnivore Squad (100 pts)
10 Kroot Carnivore Squad
5 Kroot Hounds
Elite: Crisis Battlesuit (150 pts)
3 Crisis Battlesuits(Burst Cannon; Missile Pod; Multi-Tracker)
Elite: Crisis Battlesuit (150 pts)
3 Crisis Battlesuits(Burst Cannon; Missile Pod; Multi-Tracker)
Total Roster Cost: 400
Reasoning/Related Articles:
Taking Firestorms instead of Fireknives saves 36 points allowing me to get another suit in plus Kroot hounds, while really not affecting my the effectiveness of my army since there won't be any crazy terminators. See here for math.
Adepticon Rules
Comments/Critique anyone??
Saturday, July 31, 2010
Battlefoam Brigade
Battlefoam has released their new Brigade site. Should let us find fellow players if the blog doesn't catch them. I made a team for us and will post the games here and on the site. Try it out it keeps track of your win / loss ratio. Send me a friend request I am Zinsane on it. http://www.battlefoambrigade.com/member_view.php?id=188654
http://www.battlefoambrigade.com/
Friday, July 23, 2010
Rebel 1 ... ACTION

Kill Team Match Up
Kid_Happy Vs. Z|insane
Eldar Tau Empire
200 Points
Eldar Army
The Murder(d): six Dire Avengers and five Swooping Hawks led by Exarch with a Hawks Talon
Tau Army
Elite: Crisis Shas'vre (4#, 199 pts)
1 Crisis Shas'vre @ 199 pts ((C:TE, pg. 34); Acute Senses; Deep Strike; Unit Type: Jump Infantry (Jet Packs); Airbursting Fragmentation Projector; Team Leader; Shas'vre Upgrade; Crisis Battlesuit; Crisis Battlesuit; Hard-wired Drone Controller; Shield Drone; Missile Pod; Multi-Tracker)
1 Crisis Battlesuit (Burst Cannon; Missile Pod; Multi-Tracker)
1 Crisis Battlesuit (Missile Pod; Plasma Rifle; Multi-Tracker)
1 Shield Drone (Shield Generator)
Report Begins
Kid_Happy Vs. Z|insane
Eldar Tau Empire
200 Points
Eldar Army
The Murder(d): six Dire Avengers and five Swooping Hawks led by Exarch with a Hawks Talon
Tau Army
Elite: Crisis Shas'vre (4#, 199 pts)
1 Crisis Shas'vre @ 199 pts ((C:TE, pg. 34); Acute Senses; Deep Strike; Unit Type: Jump Infantry (Jet Packs); Airbursting Fragmentation Projector; Team Leader; Shas'vre Upgrade; Crisis Battlesuit; Crisis Battlesuit; Hard-wired Drone Controller; Shield Drone; Missile Pod; Multi-Tracker)
1 Crisis Battlesuit (Burst Cannon; Missile Pod; Multi-Tracker)
1 Crisis Battlesuit (Missile Pod; Plasma Rifle; Multi-Tracker)
1 Shield Drone (Shield Generator)
Report Begins
Labels:
40k,
eldar,
kid_happy,
kill team,
molov campaign,
tau empire,
z|insane
Thursday, July 22, 2010
Pre-Campaign Battle
Got three campaign games in today. The first was a three sided battle to determine who placed the first flag on the map and to play test the kill team missions in the battle missions book.
I went with my five scorpions and five pathfinders, the ork player had a unit of shootas and a unit of sluggas and had one Nob with a power klaw. The Tau ran the three crisis suits with the load out z.insane posted below.
I'll post some pictures and maybe do a more detailed report but I'll give the quick run downs.
Game one: Orks split forces and charge both Tau and Eldar. Vs. the Eldar the Orks and Scorpions got into melee and despite some initial losses to furious charge and the power klaw the Scorpions rallied and began cutting into the Ork charge. The Tau suits focussed fire on the advancing greenskins and managed to clear the immediate area. The eldar snipers fired a single shot at the Tau and put a wound on the suit leader. The other eldar fired rifles and pistols into the orks and began consolidating up the hill in their corner. Turning their attention to the other foe the Crisis suits start blasting that the eldar.
In the end the Tau managed to jump in and out of the ruins they took cover in while laying a massive amount of fire power for which even the camoline cloaks of the rangers could not offer any protection. Initial victory belonged to the Tau.
Labels:
40k,
eldar,
kid_happy,
kill team,
molov campaign,
orks,
tau empire,
z|insane
gamer profile: Z|insane
name: Dennis
location: Creston
game: Warhammer 40K
army: Tau
status: Started playing late 2008
status: Started collecting Tau in early 2008 bought a rule book and the battleforce to play with my little brother (Otori Kage, resident Ultramarine Scum, but has recently expanded to the greenskins.) Then promptly never touched it till late 2008 when I was introduced to David (kid_happy). This was after 5th edition was out for a few months, and I figured I dodged a bolter round, and would not have to learn the changes since I would be learning from scratch. Fast forward 2 years and I have a largely unpainted army, I am painting a Realm of Battle Board and a matching Planetary Empires set. This is all Davids fault. All of it. So I will have my revenge.
game: Warhmachine
army: Khador
status: Started playing with the release of Hordes MK2 with kid_happy's Legion of Everblight army. So far it has been a lot of fun with the battleforce boxes and I look forward to learning the intricacies of Khadorian might.
contact: dennis.mccollum@gmail.com
location: Creston
game: Warhammer 40K
army: Tau
status: Started playing late 2008
status: Started collecting Tau in early 2008 bought a rule book and the battleforce to play with my little brother (Otori Kage, resident Ultramarine Scum, but has recently expanded to the greenskins.) Then promptly never touched it till late 2008 when I was introduced to David (kid_happy). This was after 5th edition was out for a few months, and I figured I dodged a bolter round, and would not have to learn the changes since I would be learning from scratch. Fast forward 2 years and I have a largely unpainted army, I am painting a Realm of Battle Board and a matching Planetary Empires set. This is all Davids fault. All of it. So I will have my revenge.
game: Warhmachine
army: Khador
status: Started playing with the release of Hordes MK2 with kid_happy's Legion of Everblight army. So far it has been a lot of fun with the battleforce boxes and I look forward to learning the intricacies of Khadorian might.
contact: dennis.mccollum@gmail.com
re: Campaign Goodness
kid_happy, some corrections for your post.
1. It's not the "tau" it is The Mighty Tau Empire™
2. My army is of super dangerous and the eldar should pack their bags and just go home.
200 Pts - Tau Empire Roster
Elite: Crisis Shas'vre (4#, 199 pts)
1 Crisis Shas'vre @ 199 pts ((C:TE, pg. 34); Acute Senses; Deep Strike; Unit Type: Jump Infantry (Jet Packs); Airbursting Fragmentation Projector; Team Leader; Shas'vre Upgrade; Crisis Battlesuit; Crisis Battlesuit; Hard-wired Drone Controller; Shield Drone; Missile Pod; Multi-Tracker)
1 Crisis Battlesuit (Burst Cannon; Missile Pod; Multi-Tracker)
1 Crisis Battlesuit (Missile Pod; Plasma Rifle; Multi-Tracker)
1 Shield Drone (Shield Generator)
1. It's not the "tau" it is The Mighty Tau Empire™
2. My army is of super dangerous and the eldar should pack their bags and just go home.
200 Pts - Tau Empire Roster
Elite: Crisis Shas'vre (4#, 199 pts)
1 Crisis Shas'vre @ 199 pts ((C:TE, pg. 34); Acute Senses; Deep Strike; Unit Type: Jump Infantry (Jet Packs); Airbursting Fragmentation Projector; Team Leader; Shas'vre Upgrade; Crisis Battlesuit; Crisis Battlesuit; Hard-wired Drone Controller; Shield Drone; Missile Pod; Multi-Tracker)
1 Crisis Battlesuit (Burst Cannon; Missile Pod; Multi-Tracker)
1 Crisis Battlesuit (Missile Pod; Plasma Rifle; Multi-Tracker)
1 Shield Drone (Shield Generator)
Labels:
40k,
eldar,
kid_happy,
kill team,
molov campaign,
tau empire,
z|insane
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